import { ecs } from "db://app-game/libs/ecs/ECS";
import { StaticCreature } from "../../static-creature/StaticCreature";

/** 角色碰撞组件 */
@ecs.register("RoleCollisionModel")
export class RoleCollisionModelComp extends ecs.Comp {
  /** 静态生物碰撞池 */
  staticCreatureCollisionPools: Map<number, StaticCreature> = new Map();
  reset(entity: ecs.Entity): void {}
}
